More game modes, more traits, crafting, and further map variations throughout Early Access.
"We really have to engage the players, man", continues Larbrant.
Hunt: Showdown is a bounty hunting game set in a Weird West fantasy world that reminds me of Deadlands and thus I immediately love it. Just tell this is where we are and this is where we're going to get to. We want to take the time to make Hunt the game we've always wanted to play.
"We will be adding more gear, more monsters, more Hunters".
Though our Hunters would have known little about the technology of moving pictures-motion picture cameras were first invented in 1890, if the historians can be believed-let us stay, for a time, in the year 2017, where we can watch Hunt: Showdown developers discuss the past, the present, and the future of the upcoming PvPvE monster hunter on which they now toil. Clearly this never happened until Crytek recently announced that the game was back, with a new direction and title- Hunt: Showdown, a multiplayer horror in which teams compete to hunt down monsters in the gloomy and scary swamps of Louisiana.
This is the first in game look at how the different systems in Hunt: Showdown will play out.
IGN have released 12 minute of gameplay that features stunning visuals in a slow-paced, high-alert gameplay featuring commentary by developer Magnus Larbrant.
Hunt: Showdown began life as Hunt: Horrors of the Golden Age, a third-person co-op shooter by former Darksiders devs, in which you hunted famous 19th-century monsters.