While rival Sony trotted out canned trailers of several PlayStation-exclusive titles that won't launch until 2018, Spencer said Microsoft wanted to stick to games that players would be able to get their hands on sooner rather than later.
Accessory manufacturer Hyperkin will be bringing back the original Xbox controller for the Xbox One, Xbox One S and Xbox One X. This is particularly important for rendering high res textures, since both consoles aim to offer 4K quality. With a 2.1 GHz 8-core AMD chip, the Sony console is slightly behind the 2.3 GHz 8-core AMD CPU that Microsoft's newest console uses.
Microsoft repeatedly mentioned that Xbox One X would be a premium console for a segment of consumers looking for 4K games. I said. "I didn't answer it that way", he responded, intentionally not offering more detail. PlayStation is on the other end of the spectrum, releasing their own VR headset and spending a good portion of Monday night's press conference announcing new games for the headset.
"Emulation is hard. Xbox 360 specifically is a PowerPC chip, emulated to x86, which is difficult". "If you're on PC you're going to be about $1500 or so, so that's another area", Ybarra said. It was a great addition because you don't have to have a working old generation console and it worked seamlessly on the new Xbox One console. While that's a lot of money for a machine that plays games, it's a lot less than you'd pay for a similarly specced PC. He was also asked about the UI for Xbox One X and whether it will be the same as the standard Xbox One. "It's the same with Xbox One X. We've been meeting with developers, you heard EA on our stage saying they're going to optimize this because they want to show consumers the most fantastic version of their games, and the Xbox One X is going to deliver that for them". They want to show their game in the best possible way.